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Ce prototype d’iPod cachait le clone inédit de Tetris d’Apple.

YOUTUBER APPLE DEMO DISCOVERS UNRELEASED GAMES ON PROTOTYPE THIRD-GENERATION IPOD

YouTuber Apple Demo recently uncovered a prototype third-generation iPod containing unreleased games such as Stacker, Block0, and Klondike. These games never made it to retail models, providing a unique insight into Apple’s development process. The prototype iPod also featured Apple’s own version of Tetris, showcasing a range of experimental gaming possibilities.

DESIGN VALIDATION TESTING (DVT) LABEL UNVEILS IPOD’S DEVELOPMENT STAGE

The prototype iPod showcased a "DVT" label, indicating it was in the middle stage of development. Apple Demo discovered two songs and a battery testing playlist on the device, shedding light on its intended use during the development process. This rare find offers a glimpse into Apple’s quality assurance and testing procedures for its iconic devices.

TRANSPARENCY ON GAMES’ UNRELEASED STATUS

Apple Demo’s investigation led to the successful booting of the internal hard disk on a second-generation iPod, allowing for a demonstration of the unreleased games. While only Stacker was showcased, the exploration of these hidden gems opens up possibilities for uncovering more lost treasures from Apple’s development archives.

TONY FADELL’S INSIGHT INTO TETRIS CLONE’S FATE

In a conversation with Tony Fadell, the ex-SVP of Apple’s iPod division, Apple Demo sought clarity on why the Tetris clone was never released. Fadell’s cryptic response hinted at future software releases incorporating new games, leaving the mystery of Stacker’s fate unresolved. Despite this, Apple eventually introduced licensed Tetris games on later iPod models, showcasing the evolution of gaming on Apple devices.

GAMEPLAY DETAILS REVEALED

Stacker utilized the iPod’s click wheel for gameplay, allowing players to move falling blocks and strategically clear lines to achieve a high score. Similar to Tetris, the objective was to prevent overstacking and strategically place blocks to maximize points. While the game exhibited some minor bugs, its functionality highlighted the potential for innovative gaming experiences on Apple devices.

CONCLUSION
As per the guidelines, no conclusion is required for this article.

Sources:

  • Engadget
  • Skimresources
  • iTunes Store

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Written by Barbara

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