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Microsoft déclare avoir besoin de jeux comme Hi-Fi Rush, le lendemain de la fermeture de son studio.

# Microsoft Announces Closure of Four Game Studios

Today, following Microsoft’s decision to shut down four of its game studios, Matt Booty, head of Xbox Game Studios, conducted a town hall meeting to discuss the future goals of the division. According to internal remarks obtained by a reliable source, Booty emphasized the need for smaller games that could garner prestige and awards.

# The Surprising Closure of Tango Gameworks

During the town hall meeting, some employees were taken aback by the goal set by Booty, especially considering the recent closure of the Japanese developer Tango Gameworks. Tango Gameworks had just released the critically acclaimed game “Hi-Fi Rush,” which was praised for its innovation and charm.

# Hi-Fi Rush: A Surprise Success Story

“Hi-Fi Rush,” a rhythm action game featuring music by The Black Keys and Nine Inch Nails, quickly gained popularity after its surprise release last year. The game received numerous accolades, including a Game Award, a D.I.C.E Award, a Game Developers Choice award, and a BAFTA, within months of its launch.

# Microsoft’s Approval of Hi-Fi Rush

Although Microsoft has not disclosed specific sales figures, the company expressed satisfaction with the performance of “Hi-Fi Rush.” Aaron Greenberg, vice president of Xbox games marketing, defended the game against rumors of underperformance, stating that it was a breakout hit for both the company and players.

# Tango Gameworks’ Shift in Game Development

Prior to “Hi-Fi Rush,” Tango Gameworks was primarily known for its survival horror games, such as “The Evil Within” series and “Ghostwire: Tokyo.” The success of “Hi-Fi Rush” marked a significant departure from the studio’s usual offerings, showcasing its versatility and creativity.

# Microsoft’s Commitment to Japanese Exclusives

“Hi-Fi Rush” also symbolized Microsoft’s dedication to bringing Japanese exclusives to its platform. In an interview with a Japanese gaming media outlet, Xbox head Phil Spencer praised the game’s quality and hinted at more AAA titles from Japan in the pipeline, reminiscent of past exclusive titles like “Lost Odyssey” and “Blue Dragon” on the Xbox 360.

# The Rise of Small Single-Player Games

The recent success of small single-player games like “Hi-Fi Rush” highlights a growing trend in the gaming industry. Titles such as “Balatro” and “Manor Lords,” developed by individual creators, have achieved significant sales milestones, demonstrating the appeal of unique and immersive gaming experiences.

# Uncertainty Surrounding Hi-Fi Rush Sequel

Despite the positive reception of “Hi-Fi Rush,” Microsoft’s decision to shut down Tango Gameworks raises questions about the future of the game and its potential sequel. Reports indicate that the studio was in the process of pitching a follow-up to the successful title before its closure.

# Missed Opportunities for Xbox

By dismantling Tango Gameworks, Microsoft may have overlooked the potential for further success with “Hi-Fi Rush” and similar innovative titles. Booty’s comments at the town hall meeting suggest a disconnect between Xbox’s leadership and the recognition of successful projects within their studios.

# Seeking Clarity from Microsoft

As we delve deeper into the impact of Microsoft’s studio closures and their implications for the gaming industry, it becomes increasingly important to seek clarification from the company regarding its decision-making process and future strategies.

**Sources:**
– The Verge
– Game Watch
– Bloomberg

What do you think?

Written by Barbara

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