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Les compositeurs d’Hyper Light Breaker parlent de la création d’une musique roguelike qui ne devient jamais obsolète.

# HYPER LIGHT BREAKER: A GAME OF SOUND

Are you a fan of the challenging world of roguelike games? Do you appreciate captivating sound design that immerses you in a world of adventure and exploration? If so, you’ll want to keep an ear out for Hyper Light Breaker, the hotly anticipated open-world, online co-op game from the creators of the indie hit Hyper Light Drifter.

But what makes Hyper Light Breaker’s sound design so exciting? According to the game’s composers, Joel Corelitz and Troupe Gammage, it’s all about striking the right balance between simplicity and complexity and creating a rich, evolving texture that can stand up to thousands of hours of play.

So how do they achieve this balance? For Hyper Light Breaker, the team has discovered that they don’t need to make music that’s complex from a chordal standpoint, but instead create pieces that immediately recognize as belonging in the game’s world and can exist for an extended period of time without becoming fatiguing. Their goal with the soundtrack is to give the impression of an expansive, synthetic vision of the future, with a sound palette that’s designed specifically for the game.

# MUSIC THAT EVOLVES

Creating music that doesn’t get irritating is a challenge for many game composers, but the structure of a roguelike game by necessity forces the player to listen to certain pieces of music repeatedly as they replay levels. In response, the music that gets heard more often must be less fatiguing. To accomplish this, the team behind Hyper Light Breaker has been exploring textural pieces of music that evolve over time and immediately recognize as belonging in the game.

# THE KEY TO SUCCESS: PUTTING THE MUSIC INTO CONTEXT

For games like Hyper Light Breaker, composer Joel Corelitz’s strategy is to get the music into the game as soon as possible to hear it in context. This way, he can have a gut reaction to it and assess if it balances properly with sound effects, level design, and color palettes.

# THE SOUNDS OF THE FUTURE

To create a unique sound palette for Hyper Light Breaker, the team has used a lot of synths mixed with sounds from an Una Corda, a special type of piano. All of the sounds for the game are designed from scratch and specifically for use in Hyper Light Breaker, giving it a distinct sound from other games.

# A COMMUNITY OF SOUND

Hyper Light Breaker is a game about community, and the soundtrack aims to reflect that. It offers the impression of an expansive, synthetic vision of the future, with sound design that immerses players in a rich, evolving texture that reflects the energy of community.

# LOOKING FORWARD TO HEARING MORE

Hyper Light Breaker promises to be a game that’s as exciting to listen to as it is to play. With its unique, textured sound design, this game is sure to capture the attention of gamers who appreciate a challenging and immersive soundscape. As we look forward to its release, we’re excited to hear more about the innovative technology and techniques that went into creating this groundbreaking game.

What do you think?

Written by Barbara

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